![]() The ghosts are able to hide in the Ghost House during Power Pellet effects, where Pac-Man cannot enter. If a ghost is eaten by Pac-Man, they will lose points and will automatically run back to the Ghost House and will regenerate their body. If Pac-Man eats a Power Pellet, the ghosts are temporarily vulnerable and are slowed down. Ghosts will also slow down if they enter Warp Tunnels. On the periodic moments where the Cherry appears in the center of the maze, the Ghosts can eat the Cherry for a point bonus which also temporarily extends the eating player’s range of vision, allowing the player to locate Pac-Man easier. Though the ghosts have limited sight, they are able to track Pac-Man by following his glowing trail. The Ghosts’ goal is to capture Pac-Man before he eats all the Pac-Dots. Though the maze walls are not displayed, the player(s) are able to see their current locations on their screen with a small radar indicating each ghosts’ current position. Unlike Pac-Man, the Ghosts’ view is presented in 3D and can only see a small, circular-shaped portion of their current location in the maze. Each player is assigned one of each different ghost to control: Player 1 controls Red, Player 2 controls Blue, Player 3 controls Pink and Player 4 controls Green. The players controlling the ghosts use the GameCube controllers and use the TV screen to control the ghosts. Screenshot of the ghosts' screen in the Nintendo Switch version. Maze clear (all Pac-Dots are eaten): 1,600 points.Caught by a ghost: Lose 1,600 points to the player controlling the Ghost.Pac-Man will take 800 points from the chomped ghost if it is player-controlled. ![]() Pac-Man will take 400 points from the chomped ghost if it is player-controlled.Pac-Man will take 200 points from the chomped ghost if it is player-controlled.Bonus Fruit ( Cherry, Strawberry, Orange, Apple): 400 points.First to be selected as Pac-Man: 1,600 points.If Pac-Man succeeds in eating all the Pac-Dots in the maze, the round ends and that player will get a 1,600 point bonus. The winning player swaps screens with the player that is Pac-Man, and the losing player takes control of their corresponding ghost. If Pac-Man is caught by a ghost, the round will end alongside the player controlling Pac-Man having 1,600 points taken from the winning player. In the periodic moments where the Bonus Fruit appears in the maze, Pac-Man can eat the Bonus Fruit for a 400 point bonus. If Pac-Man eats a Power Pellet within the corners of the maze, he temporarily gains the ability to eat the opposing force and steal doubling point bonuses from other players for each consecutive ghost eaten. Pac-Man moves slightly slower than the ghosts and doesn’t gain a speed boost on corner turns in this game, making him more vulnerable when ghosts are pursuing Pac-Man, though he can still use the Warp Tunnels to fend them off. Like the arcade game, Pac-Man’s goal is to eat all the Pac-Dots in the maze while avoiding the ghosts in order to win the round. Pac-Man is able to see the complete maze from a top down perspective, similar to the arcade original. The first player to be chosen as Pac-Man will start with 1,600 points. The player who is selected as Pac-Man uses the Game Boy Advance’s control pad and display screen to control Pac-Man. Screenshot of Pac-Man's screen in the Nintendo Switch version. The game ends when the selected score threshold is reached by a player, who then wins the game. A round will end when either Pac-Man is caught by a ghost or Pac-Man eats all the Pac-Dots. The game will periodically speed up as the game progresses. The player controlling Pac-Man uses the Game Boy Advance’s controls and display to control Pac-Man, while the other player(s) control the Ghosts using the Nintendo GameCube’s controllers and display to control the Ghosts. Once the options are complete, the game will randomly decide who will control Pac-Man. One of six mazes to play in and the set score needed to win the game (7,000, 10,00 or 15,000 points) are adjusted before starting a game. To play the game, one Game Boy Advance and one Game Boy Advance to Nintendo GameCube Link Cable is required. is a two to four player game that pits one player controlling Pac-Man to eat all the Pac-Dots in the maze, while the remaining players or computer controlled players control the Ghosts, aiming to catch Pac-Man.
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